C# Class Mooege.Core.GS.FXEffect.EffectActor

Inheritance: Mooege.Core.GS.Actors.Actor
Show file Open project: xsochor/mooege

Protected Properties

Property Type Description
Logger Logger
idleAnimationSNO int?
ticksBetweenActions int

Public Methods

Method Description
Die ( ) : void
EffectActor ( Mooege world, int snoId, Vector3D position ) : System
Reveal ( Player player ) : bool
setAdditionalAttributes ( ) : void

Method Details

Die() public method

public Die ( ) : void
return void

EffectActor() public method

public EffectActor ( Mooege world, int snoId, Vector3D position ) : System
world Mooege
snoId int
position Vector3D
return System

Reveal() public method

public Reveal ( Player player ) : bool
player Player
return bool

setAdditionalAttributes() public method

public setAdditionalAttributes ( ) : void
return void

Property Details

Logger protected static property

protected static Logger Logger
return Logger

idleAnimationSNO protected property

protected int? idleAnimationSNO
return int?

ticksBetweenActions protected property

protected int ticksBetweenActions
return int