C# Class Mooege.Core.GS.FXEffect.EffectActor

Inheritance: Mooege.Core.GS.Actors.Actor
Afficher le fichier Open project: xsochor/mooege

Protected Properties

Свойство Type Description
Logger Logger
idleAnimationSNO int?
ticksBetweenActions int

Méthodes publiques

Méthode Description
Die ( ) : void
EffectActor ( Mooege world, int snoId, Vector3D position ) : System
Reveal ( Player player ) : bool
setAdditionalAttributes ( ) : void

Method Details

Die() public méthode

public Die ( ) : void
Résultat void

EffectActor() public méthode

public EffectActor ( Mooege world, int snoId, Vector3D position ) : System
world Mooege
snoId int
position Vector3D
Résultat System

Reveal() public méthode

public Reveal ( Player player ) : bool
player Player
Résultat bool

setAdditionalAttributes() public méthode

public setAdditionalAttributes ( ) : void
Résultat void

Property Details

Logger protected_oe static_oe property

protected static Logger Logger
Résultat Logger

idleAnimationSNO protected_oe property

protected int? idleAnimationSNO
Résultat int?

ticksBetweenActions protected_oe property

protected int ticksBetweenActions
Résultat int