C# Class KEngine.StaticAssetLoader

静态对象加载,通常用于全局唯一的GameObject, 跟其它TextureLoader不一样的是,它会拷一份 原加载对象(AssetFileBridge)会被删除,节省内存
Inheritance: AbstractResourceLoader
显示文件 Open project: mr-kelly/KEngine

Public Methods

Method Description
Load ( string url, AssetFileLoader callback = null, LoaderMode loaderMode = LoaderMode.Async ) : StaticAssetLoader

Protected Methods

Method Description
DoDispose ( ) : void
Init ( string path ) : void
OnFinish ( object resultObj ) : void

Method Details

DoDispose() protected method

protected DoDispose ( ) : void
return void

Init() protected method

protected Init ( string path ) : void
path string
return void

Load() public static method

public static Load ( string url, AssetFileLoader callback = null, LoaderMode loaderMode = LoaderMode.Async ) : StaticAssetLoader
url string
callback AssetFileLoader
loaderMode LoaderMode
return StaticAssetLoader

OnFinish() protected method

protected OnFinish ( object resultObj ) : void
resultObj object
return void