C# Class Game.Elem

显示文件 Open project: vs-team/casanova-mk2 Class Usage Examples

Public Properties

Property Type Description
ActiveRules RuleTable
ID int
JustEntered bool
UnityCube UnityCube
Velocity UnityEngine.Vector3
_Counter System.Boolean
_V System.Int32
_World World
_cond01 System.Boolean
count_down2 System.Single
count_down3 System.Single
frame int

Public Methods

Method Description
Elem ( System Seed ) : Casanova.Prelude
Init ( ) : void
Rule0 ( float dt, World world ) : RuleResult
Rule1 ( float dt, World world ) : void
Rule2 ( float dt, World world ) : void
Rule3 ( float dt, World world ) : RuleResult
Update ( float dt, World world ) : void
UpdateSuspendedRules ( float dt, World world, List toRemove, RuleTable ActiveRules ) : void

Method Details

Elem() public method

public Elem ( System Seed ) : Casanova.Prelude
Seed System
return Casanova.Prelude

Init() public method

public Init ( ) : void
return void

Rule0() public method

public Rule0 ( float dt, World world ) : RuleResult
dt float
world World
return RuleResult

Rule1() public method

public Rule1 ( float dt, World world ) : void
dt float
world World
return void

Rule2() public method

public Rule2 ( float dt, World world ) : void
dt float
world World
return void

Rule3() public method

public Rule3 ( float dt, World world ) : RuleResult
dt float
world World
return RuleResult

Update() public method

public Update ( float dt, World world ) : void
dt float
world World
return void

UpdateSuspendedRules() public method

public UpdateSuspendedRules ( float dt, World world, List toRemove, RuleTable ActiveRules ) : void
dt float
world World
toRemove List
ActiveRules RuleTable
return void

Property Details

ActiveRules public_oe property

public RuleTable ActiveRules
return RuleTable

ID public_oe property

public int ID
return int

JustEntered public_oe property

public bool JustEntered
return bool

UnityCube public_oe property

public UnityCube UnityCube
return UnityCube

Velocity public_oe property

public Vector3,UnityEngine Velocity
return UnityEngine.Vector3

_Counter public_oe property

public Boolean,System _Counter
return System.Boolean

_V public_oe property

public Int32,System _V
return System.Int32

_World public_oe property

public World,Game _World
return World

_cond01 public_oe property

public Boolean,System _cond01
return System.Boolean

count_down2 public_oe property

public Single,System count_down2
return System.Single

count_down3 public_oe property

public Single,System count_down3
return System.Single

frame public_oe property

public int frame
return int