Method | Description | |
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ShowSprite ( string fullFileName, float topTexture, float bottomTexture, float leftTexture, float rightTexture ) : void | ||
TextureCoordinateSelectionWindow ( ) : System |
Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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HandleClick ( object sender, |
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HandleEndRegionChanged ( object sender, |
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HandleMagicWandClick ( InputLibrary cursor ) : void | ||
HandleMouseWheelZoom ( object sender, |
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HandleRegionChanged ( object sender, |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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InstantiateImageRegionSelectionControl ( ) : void | ||
SetSelectionTextureCoordinates ( float topTexture, float bottomTexture, float leftTexture, float rightTexture ) : void | ||
wireframeEditControls1_ZoomChanged ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public ShowSprite ( string fullFileName, float topTexture, float bottomTexture, float leftTexture, float rightTexture ) : void | ||
fullFileName | string | |
topTexture | float | |
bottomTexture | float | |
leftTexture | float | |
rightTexture | float | |
return | void |
public TextureCoordinateSelectionWindow ( ) : System | ||
return | System |