C# Class FlatRedBall.AnimationEditorForms.TextureCoordinateSelectionWindow

Inheritance: System.Windows.Forms.UserControl
Exibir arquivo Open project: vchelaru/FlatRedBall Class Usage Examples

Public Methods

Method Description
ShowSprite ( string fullFileName, float topTexture, float bottomTexture, float leftTexture, float rightTexture ) : void
TextureCoordinateSelectionWindow ( ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
HandleClick ( object sender, EventArgs e ) : void
HandleEndRegionChanged ( object sender, EventArgs e ) : void
HandleMagicWandClick ( InputLibrary cursor ) : void
HandleMouseWheelZoom ( object sender, EventArgs e ) : void
HandleRegionChanged ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

InstantiateImageRegionSelectionControl ( ) : void
SetSelectionTextureCoordinates ( float topTexture, float bottomTexture, float leftTexture, float rightTexture ) : void
wireframeEditControls1_ZoomChanged ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

ShowSprite() public method

public ShowSprite ( string fullFileName, float topTexture, float bottomTexture, float leftTexture, float rightTexture ) : void
fullFileName string
topTexture float
bottomTexture float
leftTexture float
rightTexture float
return void

TextureCoordinateSelectionWindow() public method

public TextureCoordinateSelectionWindow ( ) : System
return System