C# Class FlatRedBall.AnimationEditorForms.TextureCoordinateSelectionWindow

Inheritance: System.Windows.Forms.UserControl
Afficher le fichier Open project: vchelaru/FlatRedBall Class Usage Examples

Méthodes publiques

Méthode Description
ShowSprite ( string fullFileName, float topTexture, float bottomTexture, float leftTexture, float rightTexture ) : void
TextureCoordinateSelectionWindow ( ) : System

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
HandleClick ( object sender, EventArgs e ) : void
HandleEndRegionChanged ( object sender, EventArgs e ) : void
HandleMagicWandClick ( InputLibrary cursor ) : void
HandleMouseWheelZoom ( object sender, EventArgs e ) : void
HandleRegionChanged ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

InstantiateImageRegionSelectionControl ( ) : void
SetSelectionTextureCoordinates ( float topTexture, float bottomTexture, float leftTexture, float rightTexture ) : void
wireframeEditControls1_ZoomChanged ( object sender, EventArgs e ) : void

Method Details

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

ShowSprite() public méthode

public ShowSprite ( string fullFileName, float topTexture, float bottomTexture, float leftTexture, float rightTexture ) : void
fullFileName string
topTexture float
bottomTexture float
leftTexture float
rightTexture float
Résultat void

TextureCoordinateSelectionWindow() public méthode

public TextureCoordinateSelectionWindow ( ) : System
Résultat System