C# Class FarseerPhysics.Collision.DistanceInput

Input for ComputeDistance. You have to option to use the shape radii in the computation.
显示文件 Open project: prime31/Nez Class Usage Examples

Public Properties

Property Type Description
ProxyA DistanceProxy
ProxyB DistanceProxy
TransformA UnityEngine.Transform
TransformB UnityEngine.Transform
UseRadii bool

Property Details

ProxyA public_oe property

public DistanceProxy,FarseerPhysics.Collision ProxyA
return DistanceProxy

ProxyB public_oe property

public DistanceProxy,FarseerPhysics.Collision ProxyB
return DistanceProxy

TransformA public_oe property

public Transform,UnityEngine TransformA
return UnityEngine.Transform

TransformB public_oe property

public Transform,UnityEngine TransformB
return UnityEngine.Transform

UseRadii public_oe property

public bool UseRadii
return bool