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FarseerPhysics
Collision
DistanceInput
C# Class FarseerPhysics.Collision.DistanceInput
Input for ComputeDistance. You have to option to use the shape radii in the computation.
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Open project: prime31/Nez
Class Usage Examples
Public Properties
Property
Type
Description
ProxyA
DistanceProxy
ProxyB
DistanceProxy
TransformA
UnityEngine.Transform
TransformB
UnityEngine.Transform
UseRadii
bool
Property Details
ProxyA
public_oe property
public
DistanceProxy,FarseerPhysics.Collision
ProxyA
return
DistanceProxy
ProxyB
public_oe property
public
DistanceProxy,FarseerPhysics.Collision
ProxyB
return
DistanceProxy
TransformA
public_oe property
public
Transform,UnityEngine
TransformA
return
UnityEngine.Transform
TransformB
public_oe property
public
Transform,UnityEngine
TransformB
return
UnityEngine.Transform
UseRadii
public_oe property
public
bool
UseRadii
return
bool