C# Class FarseerPhysics.Collision.DistanceInput

Input for ComputeDistance. You have to option to use the shape radii in the computation.
Show file Open project: prime31/Nez Class Usage Examples

Public Properties

Property Type Description
ProxyA DistanceProxy
ProxyB DistanceProxy
TransformA UnityEngine.Transform
TransformB UnityEngine.Transform
UseRadii bool

Property Details

ProxyA public property

public DistanceProxy,FarseerPhysics.Collision ProxyA
return DistanceProxy

ProxyB public property

public DistanceProxy,FarseerPhysics.Collision ProxyB
return DistanceProxy

TransformA public property

public Transform,UnityEngine TransformA
return UnityEngine.Transform

TransformB public property

public Transform,UnityEngine TransformB
return UnityEngine.Transform

UseRadii public property

public bool UseRadii
return bool