C# Class Engineer.FlightEngineer

Inheritance: PartModule
显示文件 Open project: CYBUTEK/Engineer

Public Properties

Property Type Description
hasEngineer bool
hasEngineerReset bool
headingStyle UnityEngine.GUIStyle
isVisible bool
settings Settings
windowPosition UnityEngine.Rect

Public Methods

Method Description
ACosh ( double x ) : double
OnLoad ( ConfigNode node ) : void
OnSave ( ConfigNode node ) : void
OnStart ( StartState state ) : void
Update ( ) : void

Private Methods

Method Description
CheckWindowMargin ( ) : void
DrawGUI ( ) : void
DrawOrbital ( ) : void
DrawRendezvous ( ) : void
DrawSurface ( ) : void
DrawVessel ( ) : void
DumpTree ( ) : void
GetDrag ( ) : double
InitSettings ( ) : void
InitStyles ( ) : void
LogSim ( ) : void
OnDestroy ( ) : void
ShowWindow ( ) : void
Window ( int windowId ) : void
normangle ( double ang ) : double
radiusdirection ( double theta ) : UnityEngine.Vector3d
timetoperiapsis ( double theta ) : double

Method Details

ACosh() public static method

public static ACosh ( double x ) : double
x double
return double

OnLoad() public method

public OnLoad ( ConfigNode node ) : void
node System.ConfigNode
return void

OnSave() public method

public OnSave ( ConfigNode node ) : void
node System.ConfigNode
return void

OnStart() public method

public OnStart ( StartState state ) : void
state StartState
return void

Update() public method

public Update ( ) : void
return void

Property Details

hasEngineer public_oe static_oe property

public static bool hasEngineer
return bool

hasEngineerReset public_oe static_oe property

public static bool hasEngineerReset
return bool

headingStyle public_oe property

public GUIStyle,UnityEngine headingStyle
return UnityEngine.GUIStyle

isVisible public_oe static_oe property

public static bool isVisible
return bool

settings public_oe static_oe property

public static Settings settings
return Settings

windowPosition public_oe property

public Rect,UnityEngine windowPosition
return UnityEngine.Rect