C# Class EdgeGraph.GraphEditor

Inheritance: UnityEditor.Editor
显示文件 Open project: famerij/EdgeGraph

Private Properties

Property Type Description
CheckClosestEdge float
CheckClosestNode Node
DrawCursor void
DrawDumbEdgeHandles void
DrawEdgeHandles void
DrawEdgeSceneTools void
DrawNodeHandles void
DrawNodePositionHandles void
DrawNodeSceneTools void
DrawPrimitiveHandles void
DrawPrimitiveInspector void
DrawPrimitiveSceneTools void
DrawSceneWindow void
DrawSubNodeHandles void
EdgeTools void
GetNewSeed void
NodeTools void
OnDisable void
OnEnable void
OnSceneGUI void
PrimitiveTools void

Public Methods

Method Description
OnInspectorGUI ( ) : void

Private Methods

Method Description
CheckClosestEdge ( ) : float
CheckClosestNode ( List nodes, float &toClosest, Node ignore = null ) : Node
DrawCursor ( ) : void
DrawDumbEdgeHandles ( ) : void
DrawEdgeHandles ( ) : void
DrawEdgeSceneTools ( ) : void
DrawNodeHandles ( ) : void
DrawNodePositionHandles ( bool selection = false ) : void
DrawNodeSceneTools ( ) : void
DrawPrimitiveHandles ( ) : void
DrawPrimitiveInspector ( ) : void
DrawPrimitiveSceneTools ( ) : void
DrawSceneWindow ( int id ) : void
DrawSubNodeHandles ( ) : void
EdgeTools ( ) : void
GetNewSeed ( ) : void
NodeTools ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnSceneGUI ( ) : void
PrimitiveTools ( ) : void

Method Details

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void