C# Class EdgeGraph.GraphEditor

Inheritance: UnityEditor.Editor
Afficher le fichier Open project: famerij/EdgeGraph

Private Properties

Свойство Type Description
CheckClosestEdge float
CheckClosestNode Node
DrawCursor void
DrawDumbEdgeHandles void
DrawEdgeHandles void
DrawEdgeSceneTools void
DrawNodeHandles void
DrawNodePositionHandles void
DrawNodeSceneTools void
DrawPrimitiveHandles void
DrawPrimitiveInspector void
DrawPrimitiveSceneTools void
DrawSceneWindow void
DrawSubNodeHandles void
EdgeTools void
GetNewSeed void
NodeTools void
OnDisable void
OnEnable void
OnSceneGUI void
PrimitiveTools void

Méthodes publiques

Méthode Description
OnInspectorGUI ( ) : void

Private Methods

Méthode Description
CheckClosestEdge ( ) : float
CheckClosestNode ( List nodes, float &toClosest, Node ignore = null ) : Node
DrawCursor ( ) : void
DrawDumbEdgeHandles ( ) : void
DrawEdgeHandles ( ) : void
DrawEdgeSceneTools ( ) : void
DrawNodeHandles ( ) : void
DrawNodePositionHandles ( bool selection = false ) : void
DrawNodeSceneTools ( ) : void
DrawPrimitiveHandles ( ) : void
DrawPrimitiveInspector ( ) : void
DrawPrimitiveSceneTools ( ) : void
DrawSceneWindow ( int id ) : void
DrawSubNodeHandles ( ) : void
EdgeTools ( ) : void
GetNewSeed ( ) : void
NodeTools ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnSceneGUI ( ) : void
PrimitiveTools ( ) : void

Method Details

OnInspectorGUI() public méthode

public OnInspectorGUI ( ) : void
Résultat void