Property | Type | Description | |
---|---|---|---|
GetNewCardList | List |
||
GetRect | |||
RX_CardManager | System |
Method | Description | |
---|---|---|
CreateSpriteBy ( |
||
DefaultManager ( ) : |
||
GetPool ( RX_SEAT_POSITION pos ) : UISprite | ||
RefreshPool ( RX_SEAT_POSITION pos ) : void |
将数组内的所有游戏对象全部销毁,并且移除数组...
|
|
Reshuffle ( ) : List |
||
SetPool ( UISprite pool, RX_SEAT_POSITION pos ) : void |
Method | Description | |
---|---|---|
GetNewCardList ( ) : List |
Get A New CardL
|
|
GetRect ( int p1, float p2, RX_SEAT_POSITION pos ) : |
||
RX_CardManager ( ) : System |
public static CreateSpriteBy ( |
||
card | ||
parent | UISprite | |
pp | int | |
pos | RX_SEAT_POSITION | |
return | UISprite |
public static DefaultManager ( ) : |
||
return |
public static GetPool ( RX_SEAT_POSITION pos ) : UISprite | ||
pos | RX_SEAT_POSITION | |
return | UISprite |
public static RefreshPool ( RX_SEAT_POSITION pos ) : void | ||
pos | RX_SEAT_POSITION | |
return | void |
public static SetPool ( UISprite pool, RX_SEAT_POSITION pos ) : void | ||
pool | UISprite | |
pos | RX_SEAT_POSITION | |
return | void |