C# Class AssemblyCSharp.RX_CardManager

Inheritance: UnityEngine.MonoBehaviour
ファイルを表示 Open project: applexiaohao/RXCardGame Class Usage Examples

Private Properties

Property Type Description
GetNewCardList List
GetRect UnityEngine.Rect
RX_CardManager System

Public Methods

Method Description
CreateSpriteBy ( RX_Card card, UISprite parent, int pp, RX_SEAT_POSITION pos ) : UISprite
DefaultManager ( ) : RX_CardManager
GetPool ( RX_SEAT_POSITION pos ) : UISprite
RefreshPool ( RX_SEAT_POSITION pos ) : void

将数组内的所有游戏对象全部销毁,并且移除数组...

Reshuffle ( ) : List
SetPool ( UISprite pool, RX_SEAT_POSITION pos ) : void

Private Methods

Method Description
GetNewCardList ( ) : List

Get A New CardL

GetRect ( int p1, float p2, RX_SEAT_POSITION pos ) : Rect
RX_CardManager ( ) : System

Method Details

CreateSpriteBy() public static method

public static CreateSpriteBy ( RX_Card card, UISprite parent, int pp, RX_SEAT_POSITION pos ) : UISprite
card RX_Card
parent UISprite
pp int
pos RX_SEAT_POSITION
return UISprite

DefaultManager() public static method

public static DefaultManager ( ) : RX_CardManager
return RX_CardManager

GetPool() public static method

public static GetPool ( RX_SEAT_POSITION pos ) : UISprite
pos RX_SEAT_POSITION
return UISprite

RefreshPool() public static method

将数组内的所有游戏对象全部销毁,并且移除数组...
public static RefreshPool ( RX_SEAT_POSITION pos ) : void
pos RX_SEAT_POSITION
return void

Reshuffle() public method

public Reshuffle ( ) : List
return List

SetPool() public static method

public static SetPool ( UISprite pool, RX_SEAT_POSITION pos ) : void
pool UISprite
pos RX_SEAT_POSITION
return void