Свойство | Тип | Описание | |
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GetNewCardList | List |
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GetRect | |||
RX_CardManager | System |
Метод | Описание | |
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CreateSpriteBy ( |
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DefaultManager ( ) : |
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GetPool ( RX_SEAT_POSITION pos ) : UISprite | ||
RefreshPool ( RX_SEAT_POSITION pos ) : void |
将数组内的所有游戏对象全部销毁,并且移除数组...
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Reshuffle ( ) : List |
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SetPool ( UISprite pool, RX_SEAT_POSITION pos ) : void |
Метод | Описание | |
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GetNewCardList ( ) : List |
Get A New CardL
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GetRect ( int p1, float p2, RX_SEAT_POSITION pos ) : |
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RX_CardManager ( ) : System |
public static CreateSpriteBy ( |
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card | ||
parent | UISprite | |
pp | int | |
pos | RX_SEAT_POSITION | |
Результат | UISprite |
public static DefaultManager ( ) : |
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Результат |
public static GetPool ( RX_SEAT_POSITION pos ) : UISprite | ||
pos | RX_SEAT_POSITION | |
Результат | UISprite |
public static RefreshPool ( RX_SEAT_POSITION pos ) : void | ||
pos | RX_SEAT_POSITION | |
Результат | void |
public static SetPool ( UISprite pool, RX_SEAT_POSITION pos ) : void | ||
pool | UISprite | |
pos | RX_SEAT_POSITION | |
Результат | void |