C# Class Totem, diluvium

Inheritance: Character
显示文件 Open project: Collegiennes/diluvium Class Usage Examples

Public Properties

Property Type Description
AnimalData List
AnimalObjects List
HurtTemplate GameObject
JumpHeightCurve UnityEngine.AnimationCurve
JumpTimeCurve UnityEngine.AnimationCurve
NumberTemplate DamageNumber,
Owner int
attackSounds UnityEngine.AudioClip[]
ghostPrefab Transform
summonSound UnityEngine.AudioClip

Public Methods

Method Description
IsEnemy ( Totem, other ) : bool
OnApplicationQuit ( ) : void
OnBeat ( ) : void
OnDestroy ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
AddAnimal ( string animalName ) : void
AttackWith ( int animalId, Vector3 direction, float damage ) : void
Hurt ( float amount ) : void
MoveTo ( Vector3 direction ) : void
SetOwner ( int ownerPlayerId ) : void

Method Details

IsEnemy() public method

public IsEnemy ( Totem, other ) : bool
other Totem,
return bool

OnApplicationQuit() public method

public OnApplicationQuit ( ) : void
return void

OnBeat() public method

public OnBeat ( ) : void
return void

OnDestroy() public method

public OnDestroy ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

AnimalData public_oe property

public List AnimalData
return List

AnimalObjects public_oe property

public List AnimalObjects
return List

HurtTemplate public_oe property

public GameObject HurtTemplate
return GameObject

JumpHeightCurve public_oe property

public AnimationCurve,UnityEngine JumpHeightCurve
return UnityEngine.AnimationCurve

JumpTimeCurve public_oe property

public AnimationCurve,UnityEngine JumpTimeCurve
return UnityEngine.AnimationCurve

NumberTemplate public_oe property

public DamageNumber, NumberTemplate
return DamageNumber,

Owner public_oe property

public int Owner
return int

attackSounds public_oe property

public AudioClip[],UnityEngine attackSounds
return UnityEngine.AudioClip[]

ghostPrefab public_oe property

public Transform ghostPrefab
return Transform

summonSound public_oe property

public AudioClip,UnityEngine summonSound
return UnityEngine.AudioClip