C# Class TamplosionPickUp, kaijurising

Inheritance: TimedPickup
显示文件 Open project: Moehammered/kaijurising

Public Properties

Property Type Description
ballCreationOffset Vector3
ballRadius float
explosionSpeed float
explosiveGameObject GameObject
gatherSpeed float
layer LayerMask
objectInRange Collider[]

Public Methods

Method Description
activatePickup ( GameObject target ) : void

Protected Methods

Method Description
finishEffect ( ) : void
runActiveEffect ( ) : void

Method Details

activatePickup() public method

public activatePickup ( GameObject target ) : void
target GameObject
return void

finishEffect() protected method

protected finishEffect ( ) : void
return void

runActiveEffect() protected method

protected runActiveEffect ( ) : void
return void

Property Details

ballCreationOffset public_oe property

public Vector3 ballCreationOffset
return Vector3

ballRadius public_oe property

public float ballRadius
return float

explosionSpeed public_oe property

public float explosionSpeed
return float

explosiveGameObject public_oe property

public GameObject explosiveGameObject
return GameObject

gatherSpeed public_oe property

public float gatherSpeed
return float

layer public_oe property

public LayerMask layer
return LayerMask

objectInRange public_oe property

public Collider[] objectInRange
return Collider[]