Property | Type | Description | |
---|---|---|---|
ballCreationOffset | Vector3 | ||
ballRadius | float | ||
explosionSpeed | float | ||
explosiveGameObject | GameObject | ||
gatherSpeed | float | ||
layer | LayerMask | ||
objectInRange | Collider[] |
Method | Description | |
---|---|---|
activatePickup ( GameObject target ) : void |
Method | Description | |
---|---|---|
finishEffect ( ) : void | ||
runActiveEffect ( ) : void |
public activatePickup ( GameObject target ) : void | ||
target | GameObject | |
return | void |