C# Class StateAntoine, PathfindingToolUnity

显示文件 Open project: benjaml/PathfindingToolUnity Class Usage Examples

Public Properties

Property Type Description
currentType type,
transitions List

Public Methods

Method Description
AddTransition ( TransitionAntoine, aTransition ) : void
End ( ) : bool
Execute ( GameObject pl ) : void
Initialise ( ) : void
PrintState ( ) : void
Step ( ) : StateAntoine,

Method Details

AddTransition() public method

public AddTransition ( TransitionAntoine, aTransition ) : void
aTransition TransitionAntoine,
return void

End() public method

public End ( ) : bool
return bool

Execute() public abstract method

public abstract Execute ( GameObject pl ) : void
pl GameObject
return void

Initialise() public abstract method

public abstract Initialise ( ) : void
return void

PrintState() public method

public PrintState ( ) : void
return void

Step() public method

public Step ( ) : StateAntoine,
return StateAntoine,

Property Details

currentType public_oe property

public type, currentType
return type,

transitions public_oe property

public List transitions
return List