Свойство | Type | Description | |
---|---|---|---|
currentType | type, | ||
transitions | List |
Méthode | Description | |
---|---|---|
AddTransition ( TransitionAntoine, aTransition ) : void | ||
End ( ) : bool | ||
Execute ( GameObject pl ) : void | ||
Initialise ( ) : void | ||
PrintState ( ) : void | ||
Step ( ) : StateAntoine, |
public AddTransition ( TransitionAntoine, aTransition ) : void | ||
aTransition | TransitionAntoine, | |
Résultat | void |
public abstract Execute ( GameObject pl ) : void | ||
pl | GameObject | |
Résultat | void |