C# Class SkillLearn, RPGQuest

显示文件 Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
atLevel int
skillID int
skillLevel int

Public Methods

Method Description
CanUse ( Character, c ) : bool
ChangeUseLevel ( int change ) : void
GetChoiceContent ( HUDContentType type ) : ChoiceContent,
GetContent ( ) : GUIContent
GetCopy ( ) : SkillLearn,
GetData ( Hashtable ht, bool saveGame ) : Hashtable
GetDescription ( ) : string
GetIcon ( ) : Texture2D
GetLevel ( ) : int
GetName ( ) : string
SetData ( Hashtable ht, bool saveGame ) : void
SetHighestUseLevel ( Character, c ) : void
SetUseLevel ( int lvl ) : void
SkillLearn ( ) : System.Collections
SkillLearn ( Hashtable ht, bool saveGame ) : System.Collections
SkillLearn ( int id, int lvl ) : System.Collections

Method Details

CanUse() public method

public CanUse ( Character, c ) : bool
c Character,
return bool

ChangeUseLevel() public method

public ChangeUseLevel ( int change ) : void
change int
return void

GetChoiceContent() public method

public GetChoiceContent ( HUDContentType type ) : ChoiceContent,
type HUDContentType
return ChoiceContent,

GetContent() public method

public GetContent ( ) : GUIContent
return GUIContent

GetCopy() public method

public GetCopy ( ) : SkillLearn,
return SkillLearn,

GetData() public method

public GetData ( Hashtable ht, bool saveGame ) : Hashtable
ht Hashtable
saveGame bool
return Hashtable

GetDescription() public method

public GetDescription ( ) : string
return string

GetIcon() public method

public GetIcon ( ) : Texture2D
return UnityEngine.Texture2D

GetLevel() public method

public GetLevel ( ) : int
return int

GetName() public method

public GetName ( ) : string
return string

SetData() public method

public SetData ( Hashtable ht, bool saveGame ) : void
ht Hashtable
saveGame bool
return void

SetHighestUseLevel() public method

public SetHighestUseLevel ( Character, c ) : void
c Character,
return void

SetUseLevel() public method

public SetUseLevel ( int lvl ) : void
lvl int
return void

SkillLearn() public method

public SkillLearn ( ) : System.Collections
return System.Collections

SkillLearn() public method

public SkillLearn ( Hashtable ht, bool saveGame ) : System.Collections
ht Hashtable
saveGame bool
return System.Collections

SkillLearn() public method

public SkillLearn ( int id, int lvl ) : System.Collections
id int
lvl int
return System.Collections

Property Details

atLevel public_oe property

public int atLevel
return int

skillID public_oe property

public int skillID
return int

skillLevel public_oe property

public int skillLevel
return int