C# Class SkillLearn, RPGQuest

Show file Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
atLevel int
skillID int
skillLevel int

Public Methods

Method Description
CanUse ( Character, c ) : bool
ChangeUseLevel ( int change ) : void
GetChoiceContent ( HUDContentType type ) : ChoiceContent,
GetContent ( ) : GUIContent
GetCopy ( ) : SkillLearn,
GetData ( Hashtable ht, bool saveGame ) : Hashtable
GetDescription ( ) : string
GetIcon ( ) : Texture2D
GetLevel ( ) : int
GetName ( ) : string
SetData ( Hashtable ht, bool saveGame ) : void
SetHighestUseLevel ( Character, c ) : void
SetUseLevel ( int lvl ) : void
SkillLearn ( ) : System.Collections
SkillLearn ( Hashtable ht, bool saveGame ) : System.Collections
SkillLearn ( int id, int lvl ) : System.Collections

Method Details

CanUse() public method

public CanUse ( Character, c ) : bool
c Character,
return bool

ChangeUseLevel() public method

public ChangeUseLevel ( int change ) : void
change int
return void

GetChoiceContent() public method

public GetChoiceContent ( HUDContentType type ) : ChoiceContent,
type HUDContentType
return ChoiceContent,

GetContent() public method

public GetContent ( ) : GUIContent
return GUIContent

GetCopy() public method

public GetCopy ( ) : SkillLearn,
return SkillLearn,

GetData() public method

public GetData ( Hashtable ht, bool saveGame ) : Hashtable
ht Hashtable
saveGame bool
return Hashtable

GetDescription() public method

public GetDescription ( ) : string
return string

GetIcon() public method

public GetIcon ( ) : Texture2D
return UnityEngine.Texture2D

GetLevel() public method

public GetLevel ( ) : int
return int

GetName() public method

public GetName ( ) : string
return string

SetData() public method

public SetData ( Hashtable ht, bool saveGame ) : void
ht Hashtable
saveGame bool
return void

SetHighestUseLevel() public method

public SetHighestUseLevel ( Character, c ) : void
c Character,
return void

SetUseLevel() public method

public SetUseLevel ( int lvl ) : void
lvl int
return void

SkillLearn() public method

public SkillLearn ( ) : System.Collections
return System.Collections

SkillLearn() public method

public SkillLearn ( Hashtable ht, bool saveGame ) : System.Collections
ht Hashtable
saveGame bool
return System.Collections

SkillLearn() public method

public SkillLearn ( int id, int lvl ) : System.Collections
id int
lvl int
return System.Collections

Property Details

atLevel public property

public int atLevel
return int

skillID public property

public int skillID
return int

skillLevel public property

public int skillLevel
return int