C# Class GameCameraDirector, PaperCowboys

This class is attached to an empty GameObject that is the parent of the camera in a scene. Its primary purpose is to manage camera shaking.
Inheritance: MonoBehaviour
显示文件 Open project: Gamieon/PaperCowboys

Public Methods

Method Description
ShakeCamera ( ) : void

Private Methods

Method Description
Update ( ) : void

Method Details

ShakeCamera() public method

public ShakeCamera ( ) : void
return void