C# Class EnemyAIControllerActive

Inheritance: EnemyAIController
显示文件 Open project: mezosaurus/eae-project

Protected Properties

Property Type Description
deleteTag string
lastPathPosition GameObject
sitting bool

Public Methods

Method Description
Start ( ) : void
setMovingPath ( SubpathScript, movePath ) : void

Protected Methods

Method Description
GameUpdate ( ) : void
getNextPath ( ) : GameObject
handleSitting ( ) : void

Method Details

GameUpdate() protected method

protected GameUpdate ( ) : void
return void

Start() public method

public Start ( ) : void
return void

getNextPath() protected method

protected getNextPath ( ) : GameObject
return GameObject

handleSitting() protected method

protected handleSitting ( ) : void
return void

setMovingPath() public method

public setMovingPath ( SubpathScript, movePath ) : void
movePath SubpathScript,
return void

Property Details

deleteTag protected_oe property

protected string deleteTag
return string

lastPathPosition protected_oe property

protected GameObject lastPathPosition
return GameObject

sitting protected_oe property

protected bool sitting
return bool