C# Class EnemyAIControllerActive

Inheritance: EnemyAIController
Show file Open project: mezosaurus/eae-project

Protected Properties

Property Type Description
deleteTag string
lastPathPosition GameObject
sitting bool

Public Methods

Method Description
Start ( ) : void
setMovingPath ( SubpathScript, movePath ) : void

Protected Methods

Method Description
GameUpdate ( ) : void
getNextPath ( ) : GameObject
handleSitting ( ) : void

Method Details

GameUpdate() protected method

protected GameUpdate ( ) : void
return void

Start() public method

public Start ( ) : void
return void

getNextPath() protected method

protected getNextPath ( ) : GameObject
return GameObject

handleSitting() protected method

protected handleSitting ( ) : void
return void

setMovingPath() public method

public setMovingPath ( SubpathScript, movePath ) : void
movePath SubpathScript,
return void

Property Details

deleteTag protected property

protected string deleteTag
return string

lastPathPosition protected property

protected GameObject lastPathPosition
return GameObject

sitting protected property

protected bool sitting
return bool