C# Class BT_TragectoryScript, Heracles

Inheritance: MonoBehaviour
显示文件 Open project: TrinityUniversityGameDesign/Heracles Class Usage Examples

Public Properties

Property Type Description
lineAlwaysVisible bool
objShot GameObject
segmentCount int
segmentScale float
sightLine UnityEngine.LineRenderer

Public Methods

Method Description
FixedUpdate ( ) : void
SetTragectory ( float newAngle, float newForce ) : void
SimulatePath ( ) : void
Start ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

SetTragectory() public method

public SetTragectory ( float newAngle, float newForce ) : void
newAngle float
newForce float
return void

SimulatePath() public method

public SimulatePath ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

lineAlwaysVisible public_oe property

public bool lineAlwaysVisible
return bool

objShot public_oe property

public GameObject objShot
return GameObject

segmentCount public_oe property

public int segmentCount
return int

segmentScale public_oe property

public float segmentScale
return float

sightLine public_oe property

public LineRenderer,UnityEngine sightLine
return UnityEngine.LineRenderer