C# Class BT_TragectoryScript, Heracles

Inheritance: MonoBehaviour
Show file Open project: TrinityUniversityGameDesign/Heracles Class Usage Examples

Public Properties

Property Type Description
lineAlwaysVisible bool
objShot GameObject
segmentCount int
segmentScale float
sightLine UnityEngine.LineRenderer

Public Methods

Method Description
FixedUpdate ( ) : void
SetTragectory ( float newAngle, float newForce ) : void
SimulatePath ( ) : void
Start ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

SetTragectory() public method

public SetTragectory ( float newAngle, float newForce ) : void
newAngle float
newForce float
return void

SimulatePath() public method

public SimulatePath ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

lineAlwaysVisible public property

public bool lineAlwaysVisible
return bool

objShot public property

public GameObject objShot
return GameObject

segmentCount public property

public int segmentCount
return int

segmentScale public property

public float segmentScale
return float

sightLine public property

public LineRenderer,UnityEngine sightLine
return UnityEngine.LineRenderer