C# Class AdoptParent

Redefine the parent of an object at run time.
This allows prefab parenting without prefab merging.
Inheritance: MonoBehaviour
显示文件 Open project: leapmotion/ImageGrid

Public Properties

Property Type Description
adoptiveParent GameObject
adoptiveParentName string
worldPositionStays bool

Public Methods

Method Description
Start ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Property Details

adoptiveParent public_oe property

public GameObject adoptiveParent
return GameObject

adoptiveParentName public_oe property

public string adoptiveParentName
return string

worldPositionStays public_oe property

public bool worldPositionStays
return bool