Метод | Описание | |
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Create ( bool isFlip, bool isHorizontal ) : |
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OnUpdateH ( SpritePart part, |
処理 横反転
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OnUpdateV ( SpritePart part, |
処理 縦反転
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public static Create ( bool isFlip, bool isHorizontal ) : |
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isFlip | bool | |
isHorizontal | bool | |
Результат |
public static OnUpdateH ( SpritePart part, |
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part | SpritePart | |
attribute | ||
Результат | void |
public static OnUpdateV ( SpritePart part, |
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part | SpritePart | |
attribute | ||
Результат | void |