C# Класс UnityEditorInternal.AnimationWindowHierarchyGUI

Наследование: UnityEditor.TreeViewGUI
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Открытые методы

Метод Описание
AnimationWindowHierarchyGUI ( TreeViewController treeView, UnityEditorInternal.AnimationWindowState state ) : System
BeginRename ( TreeViewItem item, float delay ) : bool
BeginRowGUI ( ) : void

Защищенные методы

Метод Описание
DoNodeGUI ( Rect rect, UnityEditorInternal.AnimationWindowHierarchyNode node, bool selected, bool focused, int row ) : void

Приватные методы

Метод Описание
AddKeysAtCurrentTime ( List curves ) : void
AddKeysAtCurrentTime ( object obj ) : void
ChangeRotationInterpolation ( object interpolationMode ) : void
DeleteKeysAtCurrentTime ( List curves ) : void
DeleteKeysAtCurrentTime ( object obj ) : void
DoAddCurveButton ( Rect rect, UnityEditorInternal.AnimationWindowHierarchyNode node, int row ) : void
DoCurveColorIndicator ( Rect rect, UnityEditorInternal.AnimationWindowHierarchyNode node ) : void
DoCurveDropdown ( Rect rect, UnityEditorInternal.AnimationWindowHierarchyNode node, int row, bool enabled ) : void
DoFoldout ( UnityEditorInternal.AnimationWindowHierarchyNode node, Rect rect, float indent, int row ) : void
DoIconAndName ( Rect rect, UnityEditorInternal.AnimationWindowHierarchyNode node, bool selected, bool focused, float indent ) : void

Описание методов

AnimationWindowHierarchyGUI() публичный Метод

public AnimationWindowHierarchyGUI ( TreeViewController treeView, UnityEditorInternal.AnimationWindowState state ) : System
treeView TreeViewController
state UnityEditorInternal.AnimationWindowState
Результат System

BeginRename() публичный Метод

public BeginRename ( TreeViewItem item, float delay ) : bool
item TreeViewItem
delay float
Результат bool

BeginRowGUI() публичный Метод

public BeginRowGUI ( ) : void
Результат void

DoNodeGUI() защищенный Метод

protected DoNodeGUI ( Rect rect, UnityEditorInternal.AnimationWindowHierarchyNode node, bool selected, bool focused, int row ) : void
rect UnityEngine.Rect
node UnityEditorInternal.AnimationWindowHierarchyNode
selected bool
focused bool
row int
Результат void