Метод | Описание | |
---|---|---|
Autoload ( string &name ) : bool | ||
ChooseWaterStyle ( int &style ) : void | ||
Initialize ( ) : void | ||
Load ( TagCompound tag ) : void | ||
LoadLegacy ( |
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ModifyWorldGenTasks ( List |
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NetReceive ( |
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NetSend ( |
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PostUpdate ( ) : void | ||
PostWorldGen ( ) : void | ||
PreUpdate ( ) : void | ||
PreWorldGen ( ) : void | ||
ResetNearbyTileEffects ( ) : void | ||
Save ( ) : TagCompound | ||
TileCountsAvailable ( int tileCounts ) : void |
public ChooseWaterStyle ( int &style ) : void | ||
style | int | |
Результат | void |
public LoadLegacy ( |
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reader | ||
Результат | void |
public ModifyWorldGenTasks ( List |
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tasks | List |
|
totalWeight | float | |
Результат | void |
public NetReceive ( |
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reader | ||
Результат | void |
public NetSend ( |
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writer | ||
Результат | void |
public TileCountsAvailable ( int tileCounts ) : void | ||
tileCounts | int | |
Результат | void |