Method |
Description |
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Autoload ( string &name ) : bool |
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ChooseWaterStyle ( int &style ) : void |
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Initialize ( ) : void |
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Load ( TagCompound tag ) : void |
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LoadLegacy ( BinaryReader reader ) : void |
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ModifyWorldGenTasks ( List tasks, float &totalWeight ) : void |
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NetReceive ( BinaryReader reader ) : void |
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NetSend ( BinaryWriter writer ) : void |
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PostUpdate ( ) : void |
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PostWorldGen ( ) : void |
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PreUpdate ( ) : void |
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PreWorldGen ( ) : void |
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ResetNearbyTileEffects ( ) : void |
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Save ( ) : TagCompound |
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TileCountsAvailable ( int tileCounts ) : void |
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