C# Класс TerrainDisplay.Game1

This is the class that controls the entire game.
Наследование: Microsoft.Xna.Framework.Game
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Открытые свойства

Свойство Тип Описание
Console MpqConsole
avatarPosition Microsoft.Xna.Framework.Vector3

Открытые методы

Метод Описание
Game1 ( Microsoft.Xna.Framework.Vector3 avatarPosition ) : System

Constructor for the game.

Защищенные методы

Метод Описание
Draw ( GameTime gameTime ) : void

This is called when the game should draw itself.

Initialize ( ) : void

Allows the game to perform any initialization it needs to before starting to run. This is where it can query for any required services and load any non-graphic related content. Calling base.Initialize will enumerate through any components and initialize them as well.

LoadContent ( ) : void

Loads the content needed for the game.

UnloadContent ( ) : void

UnloadContent will be called once per game and is the place to unload all content.

Update ( GameTime gameTime ) : void

Allows the game to run logic such as updating the world, checking for collisions, gathering input, and playing audio.

Приватные методы

Метод Описание
DoCommand ( ) : void

Executes a console command.

DrawCameraState ( ) : void
InitializeEffect ( ) : void
UpdateAvatarPosition ( ) : void

This is the method that is called to move our avatar

UpdateCameraThirdPerson ( ) : void

Описание методов

Draw() защищенный Метод

This is called when the game should draw itself.
protected Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Результат void

Game1() публичный Метод

Constructor for the game.
public Game1 ( Microsoft.Xna.Framework.Vector3 avatarPosition ) : System
avatarPosition Microsoft.Xna.Framework.Vector3
Результат System

Initialize() защищенный Метод

Allows the game to perform any initialization it needs to before starting to run. This is where it can query for any required services and load any non-graphic related content. Calling base.Initialize will enumerate through any components and initialize them as well.
protected Initialize ( ) : void
Результат void

LoadContent() защищенный Метод

Loads the content needed for the game.
protected LoadContent ( ) : void
Результат void

UnloadContent() защищенный Метод

UnloadContent will be called once per game and is the place to unload all content.
protected UnloadContent ( ) : void
Результат void

Update() защищенный Метод

Allows the game to run logic such as updating the world, checking for collisions, gathering input, and playing audio.
protected Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Результат void

Описание свойств

Console публичное свойство

Console used to execute commands while the game is running.
public MpqConsole,TerrainDisplay Console
Результат MpqConsole

avatarPosition публичное статическое свойство

public static Vector3,Microsoft.Xna.Framework avatarPosition
Результат Microsoft.Xna.Framework.Vector3