C# Класс TSO_CityServer.Network.ClientPacketHandlers

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Открытые методы

Метод Описание
HandleBroadcastLetter ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void

Player (admin?) broadcast a letter.

HandleChallengeResponse ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void
HandleCharacterCreate ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void

Client wanted to create a new character.

HandleCityToken ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void

Received client token.

HandleLotCostRequest ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void

Player requested the cost of a lot.

HandleLotPurchaseRequest ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void

A player sent a lot purchase request!

HandlePlayerSentLetter ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void

Player sent a letter to another player.

InitialClientConnect ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void

Описание методов

HandleBroadcastLetter() публичный статический Метод

Player (admin?) broadcast a letter.
public static HandleBroadcastLetter ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void
Client GonzoNet.NetworkClient
Packet GonzoNet.ProcessedPacket
Результат void

HandleChallengeResponse() публичный статический Метод

public static HandleChallengeResponse ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void
Client GonzoNet.NetworkClient
P GonzoNet.ProcessedPacket
Результат void

HandleCharacterCreate() публичный статический Метод

Client wanted to create a new character.
public static HandleCharacterCreate ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void
Client GonzoNet.NetworkClient
P GonzoNet.ProcessedPacket
Результат void

HandleCityToken() публичный статический Метод

Received client token.
public static HandleCityToken ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void
Client GonzoNet.NetworkClient
P GonzoNet.ProcessedPacket
Результат void

HandleLotCostRequest() публичный статический Метод

Player requested the cost of a lot.
public static HandleLotCostRequest ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void
Client GonzoNet.NetworkClient
Packet GonzoNet.ProcessedPacket
Результат void

HandleLotPurchaseRequest() публичный статический Метод

A player sent a lot purchase request!
public static HandleLotPurchaseRequest ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void
Client GonzoNet.NetworkClient
Packet GonzoNet.ProcessedPacket
Результат void

HandlePlayerSentLetter() публичный статический Метод

Player sent a letter to another player.
public static HandlePlayerSentLetter ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void
Client GonzoNet.NetworkClient
Packet GonzoNet.ProcessedPacket
Результат void

InitialClientConnect() публичный статический Метод

public static InitialClientConnect ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void
Client GonzoNet.NetworkClient
P GonzoNet.ProcessedPacket
Результат void