C# Class TSO_CityServer.Network.ClientPacketHandlers

Afficher le fichier Open project: RHY3756547/FreeSO

Méthodes publiques

Méthode Description
HandleBroadcastLetter ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void

Player (admin?) broadcast a letter.

HandleChallengeResponse ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void
HandleCharacterCreate ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void

Client wanted to create a new character.

HandleCityToken ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void

Received client token.

HandleLotCostRequest ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void

Player requested the cost of a lot.

HandleLotPurchaseRequest ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void

A player sent a lot purchase request!

HandlePlayerSentLetter ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void

Player sent a letter to another player.

InitialClientConnect ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void

Method Details

HandleBroadcastLetter() public static méthode

Player (admin?) broadcast a letter.
public static HandleBroadcastLetter ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void
Client GonzoNet.NetworkClient
Packet GonzoNet.ProcessedPacket
Résultat void

HandleChallengeResponse() public static méthode

public static HandleChallengeResponse ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void
Client GonzoNet.NetworkClient
P GonzoNet.ProcessedPacket
Résultat void

HandleCharacterCreate() public static méthode

Client wanted to create a new character.
public static HandleCharacterCreate ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void
Client GonzoNet.NetworkClient
P GonzoNet.ProcessedPacket
Résultat void

HandleCityToken() public static méthode

Received client token.
public static HandleCityToken ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void
Client GonzoNet.NetworkClient
P GonzoNet.ProcessedPacket
Résultat void

HandleLotCostRequest() public static méthode

Player requested the cost of a lot.
public static HandleLotCostRequest ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void
Client GonzoNet.NetworkClient
Packet GonzoNet.ProcessedPacket
Résultat void

HandleLotPurchaseRequest() public static méthode

A player sent a lot purchase request!
public static HandleLotPurchaseRequest ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void
Client GonzoNet.NetworkClient
Packet GonzoNet.ProcessedPacket
Résultat void

HandlePlayerSentLetter() public static méthode

Player sent a letter to another player.
public static HandlePlayerSentLetter ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : void
Client GonzoNet.NetworkClient
Packet GonzoNet.ProcessedPacket
Résultat void

InitialClientConnect() public static méthode

public static InitialClientConnect ( NetworkClient Client, GonzoNet.ProcessedPacket P ) : void
Client GonzoNet.NetworkClient
P GonzoNet.ProcessedPacket
Résultat void