C# Класс Swordening.WeakSkeleton

This is a game component that implements IUpdateable.
Наследование: Monster
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Открытые методы

Метод Описание
Die ( ) : void

Overriden Die method to give hero gold and experience

Initialize ( ) : void

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.

Update ( GameTime gameTime ) : void

Allows the game component to update itself.

WeakSkeleton ( SwordeningGame game, InGame gameState, Vector3 position ) : System

Защищенные методы

Метод Описание
LoadContent ( ) : void

Описание методов

Die() публичный Метод

Overriden Die method to give hero gold and experience
public Die ( ) : void
Результат void

Initialize() публичный Метод

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
public Initialize ( ) : void
Результат void

LoadContent() защищенный Метод

protected LoadContent ( ) : void
Результат void

Update() публичный Метод

Allows the game component to update itself.
public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Результат void

WeakSkeleton() публичный Метод

public WeakSkeleton ( SwordeningGame game, InGame gameState, Vector3 position ) : System
game SwordeningGame
gameState InGame
position Vector3
Результат System