C# Class Swordening.WeakSkeleton

This is a game component that implements IUpdateable.
Inheritance: Monster
Datei anzeigen Open project: ArghyV/Peliohjelmointi-s2011 Class Usage Examples

Public Methods

Method Description
Die ( ) : void

Overriden Die method to give hero gold and experience

Initialize ( ) : void

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.

Update ( GameTime gameTime ) : void

Allows the game component to update itself.

WeakSkeleton ( SwordeningGame game, InGame gameState, Vector3 position ) : System

Protected Methods

Method Description
LoadContent ( ) : void

Method Details

Die() public method

Overriden Die method to give hero gold and experience
public Die ( ) : void
return void

Initialize() public method

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
public Initialize ( ) : void
return void

LoadContent() protected method

protected LoadContent ( ) : void
return void

Update() public method

Allows the game component to update itself.
public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
return void

WeakSkeleton() public method

public WeakSkeleton ( SwordeningGame game, InGame gameState, Vector3 position ) : System
game SwordeningGame
gameState InGame
position Vector3
return System