Method | Description | |
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Die ( ) : void |
Overriden Die method to give hero gold and experience
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Initialize ( ) : void |
Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
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Update ( |
Allows the game component to update itself.
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WeakSkeleton ( |
Method | Description | |
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LoadContent ( ) : void |
public Update ( |
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gameTime | Provides a snapshot of timing values. | |
return | void |
public WeakSkeleton ( |
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game | ||
gameState | ||
position | Vector3 | |
return | System |