C# Класс SFML.Graphics.SpriteBatch_ORG

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Открытые методы

Метод Описание
DrawCell ( Cell cell, SFML.Graphics.IntRect screenRect, Color defaultBackground, SadConsole font ) : void
DrawQuad ( SFML.Graphics.IntRect screenRect, SFML.Graphics.IntRect textCoords, Color color ) : void
DrawSurfaceFill ( Color color, Color filter ) : void
End ( RenderTarget target, RenderStates state ) : void
SpriteBatch_ORG ( ) : System.Collections.Generic
Start ( ITextSurfaceRendered surface, SFML.Graphics.Transform transform, int additionalDraws = 250 ) : void
Start ( int renderQuads, Texture texture, SFML.Graphics.Transform transform ) : void

Описание методов

DrawCell() публичный Метод

public DrawCell ( Cell cell, SFML.Graphics.IntRect screenRect, Color defaultBackground, SadConsole font ) : void
cell SadConsole.Cell
screenRect SFML.Graphics.IntRect
defaultBackground Color
font SadConsole
Результат void

DrawQuad() публичный Метод

public DrawQuad ( SFML.Graphics.IntRect screenRect, SFML.Graphics.IntRect textCoords, Color color ) : void
screenRect SFML.Graphics.IntRect
textCoords SFML.Graphics.IntRect
color Color
Результат void

DrawSurfaceFill() публичный Метод

public DrawSurfaceFill ( Color color, Color filter ) : void
color Color
filter Color
Результат void

End() публичный Метод

public End ( RenderTarget target, RenderStates state ) : void
target RenderTarget
state RenderStates
Результат void

SpriteBatch_ORG() публичный Метод

public SpriteBatch_ORG ( ) : System.Collections.Generic
Результат System.Collections.Generic

Start() публичный Метод

public Start ( ITextSurfaceRendered surface, SFML.Graphics.Transform transform, int additionalDraws = 250 ) : void
surface ITextSurfaceRendered
transform SFML.Graphics.Transform
additionalDraws int
Результат void

Start() публичный Метод

public Start ( int renderQuads, Texture texture, SFML.Graphics.Transform transform ) : void
renderQuads int
texture Texture
transform SFML.Graphics.Transform
Результат void