메소드 | 설명 | |
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DrawCell ( |
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DrawQuad ( SFML.Graphics.IntRect screenRect, SFML.Graphics.IntRect textCoords, Color color ) : void | ||
DrawSurfaceFill ( Color color, Color filter ) : void | ||
End ( RenderTarget target, |
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SpriteBatch_ORG ( ) : System.Collections.Generic | ||
Start ( ITextSurfaceRendered surface, SFML.Graphics.Transform transform, int additionalDraws = 250 ) : void | ||
Start ( int renderQuads, |
public DrawCell ( |
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cell | ||
screenRect | SFML.Graphics.IntRect | |
defaultBackground | Color | |
font | SadConsole | |
리턴 | void |
public DrawQuad ( SFML.Graphics.IntRect screenRect, SFML.Graphics.IntRect textCoords, Color color ) : void | ||
screenRect | SFML.Graphics.IntRect | |
textCoords | SFML.Graphics.IntRect | |
color | Color | |
리턴 | void |
public DrawSurfaceFill ( Color color, Color filter ) : void | ||
color | Color | |
filter | Color | |
리턴 | void |
public End ( RenderTarget target, |
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target | RenderTarget | |
state | ||
리턴 | void |
public SpriteBatch_ORG ( ) : System.Collections.Generic | ||
리턴 | System.Collections.Generic |
public Start ( ITextSurfaceRendered surface, SFML.Graphics.Transform transform, int additionalDraws = 250 ) : void | ||
surface | ITextSurfaceRendered | |
transform | SFML.Graphics.Transform | |
additionalDraws | int | |
리턴 | void |
public Start ( int renderQuads, |
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renderQuads | int | |
texture | ||
transform | SFML.Graphics.Transform | |
리턴 | void |