Метод | Описание | |
---|---|---|
OnApplicationQuit ( ) : void | ||
Start ( ) : void | ||
StartThread ( ) : void |
Start voxel mesh generator
|
|
UpdateMeshesInEditor ( ) : void |
Called from the editor application update event. Updates all meshes in the editor.
|
public static UpdateMeshesInEditor ( ) : void | ||
Результат | void |