C# Class PixelsForGlory.Procedural.VoxelMeshGeneratorThread

Singleton class that handles creating the generator thread at start up.
Inheritance: UnityEngine.MonoBehaviour
Show file Open project: PixelsForGlory/ProceduralVoxelMesh

Public Methods

Method Description
OnApplicationQuit ( ) : void
Start ( ) : void
StartThread ( ) : void

Start voxel mesh generator

UpdateMeshesInEditor ( ) : void

Called from the editor application update event. Updates all meshes in the editor.

Method Details

OnApplicationQuit() public method

public OnApplicationQuit ( ) : void
return void

Start() public method

public Start ( ) : void
return void

StartThread() public static method

Start voxel mesh generator
public static StartThread ( ) : void
return void

UpdateMeshesInEditor() public static method

Called from the editor application update event. Updates all meshes in the editor.
public static UpdateMeshesInEditor ( ) : void
return void