C# Класс OpenSim.Tests.Common.Mock.MockInventoryService

Наследование: IInventoryService
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Открытые методы

Метод Описание
AddFolder ( OpenSim.Framework.InventoryFolderBase folder ) : bool
AddItem ( OpenSim.Framework.InventoryItemBase item ) : bool
CreateUserInventory ( UUID userId ) : bool

OpenSim.Framework.Communications.IInterServiceInventoryServices

DeleteFolders ( UUID ownerID, List ids ) : bool
DeleteItems ( UUID ownerID, List itemIDs ) : bool
GetActiveGestures ( UUID userId ) : List

Returns a list of all the active gestures in a user's inventory.

GetAssetPermissions ( UUID userID, UUID assetID ) : int
GetFolder ( OpenSim.Framework.InventoryFolderBase folder ) : OpenSim.Framework.InventoryFolderBase
GetFolderContent ( UUID userID, UUID folderID ) : OpenSim.Framework.InventoryCollection
GetFolderForType ( UUID userID, AssetType type ) : OpenSim.Framework.InventoryFolderBase
GetFolderItems ( UUID userID, UUID folderID ) : List
GetInventorySkeleton ( UUID userId ) : List

OpenSim.Framework.Communications.IInterServiceInventoryServices

GetItem ( OpenSim.Framework.InventoryItemBase item ) : OpenSim.Framework.InventoryItemBase
GetRootFolder ( UUID userID ) : OpenSim.Framework.InventoryFolderBase
GetUserInventory ( UUID userID ) : OpenSim.Framework.InventoryCollection
GetUserInventory ( UUID userID, OpenSim callback ) : void
HasInventoryForUser ( UUID userID ) : bool
MockInventoryService ( ) : System
MockInventoryService ( IConfigSource config ) : System
MoveFolder ( OpenSim.Framework.InventoryFolderBase folder ) : bool
MoveItems ( UUID ownerID, List items ) : bool
PurgeFolder ( OpenSim.Framework.InventoryFolderBase folder ) : bool
RequestRootFolder ( UUID userID ) : OpenSim.Framework.InventoryFolderBase
UpdateFolder ( OpenSim.Framework.InventoryFolderBase folder ) : bool
UpdateItem ( OpenSim.Framework.InventoryItemBase item ) : bool

Описание методов

AddFolder() публичный Метод

public AddFolder ( OpenSim.Framework.InventoryFolderBase folder ) : bool
folder OpenSim.Framework.InventoryFolderBase
Результат bool

AddItem() публичный Метод

public AddItem ( OpenSim.Framework.InventoryItemBase item ) : bool
item OpenSim.Framework.InventoryItemBase
Результат bool

CreateUserInventory() публичный Метод

OpenSim.Framework.Communications.IInterServiceInventoryServices
public CreateUserInventory ( UUID userId ) : bool
userId UUID
Результат bool

DeleteFolders() публичный Метод

public DeleteFolders ( UUID ownerID, List ids ) : bool
ownerID UUID
ids List
Результат bool

DeleteItems() публичный Метод

public DeleteItems ( UUID ownerID, List itemIDs ) : bool
ownerID UUID
itemIDs List
Результат bool

GetActiveGestures() публичный Метод

Returns a list of all the active gestures in a user's inventory.
public GetActiveGestures ( UUID userId ) : List
userId UUID /// The of the user ///
Результат List

GetAssetPermissions() публичный Метод

public GetAssetPermissions ( UUID userID, UUID assetID ) : int
userID UUID
assetID UUID
Результат int

GetFolder() публичный Метод

public GetFolder ( OpenSim.Framework.InventoryFolderBase folder ) : OpenSim.Framework.InventoryFolderBase
folder OpenSim.Framework.InventoryFolderBase
Результат OpenSim.Framework.InventoryFolderBase

GetFolderContent() публичный Метод

public GetFolderContent ( UUID userID, UUID folderID ) : OpenSim.Framework.InventoryCollection
userID UUID
folderID UUID
Результат OpenSim.Framework.InventoryCollection

GetFolderForType() публичный Метод

public GetFolderForType ( UUID userID, AssetType type ) : OpenSim.Framework.InventoryFolderBase
userID UUID
type AssetType
Результат OpenSim.Framework.InventoryFolderBase

GetFolderItems() публичный Метод

public GetFolderItems ( UUID userID, UUID folderID ) : List
userID UUID
folderID UUID
Результат List

GetInventorySkeleton() публичный Метод

OpenSim.Framework.Communications.IInterServiceInventoryServices
public GetInventorySkeleton ( UUID userId ) : List
userId UUID
Результат List

GetItem() публичный Метод

public GetItem ( OpenSim.Framework.InventoryItemBase item ) : OpenSim.Framework.InventoryItemBase
item OpenSim.Framework.InventoryItemBase
Результат OpenSim.Framework.InventoryItemBase

GetRootFolder() публичный Метод

public GetRootFolder ( UUID userID ) : OpenSim.Framework.InventoryFolderBase
userID UUID
Результат OpenSim.Framework.InventoryFolderBase

GetUserInventory() публичный Метод

public GetUserInventory ( UUID userID ) : OpenSim.Framework.InventoryCollection
userID UUID
Результат OpenSim.Framework.InventoryCollection

GetUserInventory() публичный Метод

public GetUserInventory ( UUID userID, OpenSim callback ) : void
userID UUID
callback OpenSim
Результат void

HasInventoryForUser() публичный Метод

public HasInventoryForUser ( UUID userID ) : bool
userID UUID
Результат bool

MockInventoryService() публичный Метод

public MockInventoryService ( ) : System
Результат System

MockInventoryService() публичный Метод

public MockInventoryService ( IConfigSource config ) : System
config IConfigSource
Результат System

MoveFolder() публичный Метод

public MoveFolder ( OpenSim.Framework.InventoryFolderBase folder ) : bool
folder OpenSim.Framework.InventoryFolderBase
Результат bool

MoveItems() публичный Метод

public MoveItems ( UUID ownerID, List items ) : bool
ownerID UUID
items List
Результат bool

PurgeFolder() публичный Метод

public PurgeFolder ( OpenSim.Framework.InventoryFolderBase folder ) : bool
folder OpenSim.Framework.InventoryFolderBase
Результат bool

RequestRootFolder() публичный Метод

public RequestRootFolder ( UUID userID ) : OpenSim.Framework.InventoryFolderBase
userID UUID
Результат OpenSim.Framework.InventoryFolderBase

UpdateFolder() публичный Метод

public UpdateFolder ( OpenSim.Framework.InventoryFolderBase folder ) : bool
folder OpenSim.Framework.InventoryFolderBase
Результат bool

UpdateItem() публичный Метод

public UpdateItem ( OpenSim.Framework.InventoryItemBase item ) : bool
item OpenSim.Framework.InventoryItemBase
Результат bool