Свойство | Тип | Описание | |
---|---|---|---|
Active | bool | ||
Buffer | string | ||
IsGame | bool | ||
Process | |||
StandardErrorReader | TextReader | ||
StandardInputWriter | |||
StandardOutputReader | TextReader |
Метод | Описание | |
---|---|---|
CreateEditor ( ) : AbstractEditor | ||
ProcessStandardStreamFile ( |
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ProcessStandardStreamFile ( |
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Process_Exited ( object sender, |
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ToString ( ) : string | ||
Write ( string text ) : void | ||
WriteToSTDIN ( string text ) : void | ||
errorWorker_DoWork ( object sender, |
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errorWorker_ProgressChanged ( object sender, |
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outputWorker_DoWork ( object sender, |
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outputWorker_ProgressChanged ( object sender, |
Метод | Описание | |
---|---|---|
Save ( ) : void |
public ProcessStandardStreamFile ( |
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Process | ||
Результат | System |
public ProcessStandardStreamFile ( |
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Process | ||
isGame | bool | |
Результат | System |
public Process_Exited ( object sender, |
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sender | object | |
e | ||
Результат | void |
public WriteToSTDIN ( string text ) : void | ||
text | string | |
Результат | void |
public errorWorker_DoWork ( object sender, |
||
sender | object | |
e | ||
Результат | void |
public errorWorker_ProgressChanged ( object sender, |
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sender | object | |
e | ||
Результат | void |
public outputWorker_DoWork ( object sender, |
||
sender | object | |
e | ||
Результат | void |
public outputWorker_ProgressChanged ( object sender, |
||
sender | object | |
e | ||
Результат | void |
public Process,System.Diagnostics Process | ||
Результат |
public StreamWriter,System.IO StandardInputWriter | ||
Результат |