Property | Type | Description | |
---|---|---|---|
Active | bool | ||
Buffer | string | ||
IsGame | bool | ||
Process | |||
StandardErrorReader | TextReader | ||
StandardInputWriter | |||
StandardOutputReader | TextReader |
Method | Description | |
---|---|---|
CreateEditor ( ) : AbstractEditor | ||
ProcessStandardStreamFile ( |
||
ProcessStandardStreamFile ( |
||
Process_Exited ( object sender, |
||
ToString ( ) : string | ||
Write ( string text ) : void | ||
WriteToSTDIN ( string text ) : void | ||
errorWorker_DoWork ( object sender, |
||
errorWorker_ProgressChanged ( object sender, |
||
outputWorker_DoWork ( object sender, |
||
outputWorker_ProgressChanged ( object sender, |
Method | Description | |
---|---|---|
Save ( ) : void |
public ProcessStandardStreamFile ( |
||
Process | ||
return | System |
public ProcessStandardStreamFile ( |
||
Process | ||
isGame | bool | |
return | System |
public Process_Exited ( object sender, |
||
sender | object | |
e | ||
return | void |
public errorWorker_DoWork ( object sender, |
||
sender | object | |
e | ||
return | void |
public errorWorker_ProgressChanged ( object sender, |
||
sender | object | |
e | ||
return | void |
public outputWorker_DoWork ( object sender, |
||
sender | object | |
e | ||
return | void |
public outputWorker_ProgressChanged ( object sender, |
||
sender | object | |
e | ||
return | void |
public Process,System.Diagnostics Process | ||
return |
public StreamWriter,System.IO StandardInputWriter | ||
return |