Метод | Описание | |
---|---|---|
AI ( ) : void | ||
Autoload ( string &name, string &texture ) : bool | ||
Colliding ( |
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CreateDust ( Vector2 pos ) : void | ||
ModifyHitPlayer ( |
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SetDefaults ( ) : void |
public Autoload ( string &name, string &texture ) : bool | ||
name | string | |
texture | string | |
Результат | bool |
public Colliding ( |
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projHitbox | ||
targetHitbox | ||
Результат | bool? |
public ModifyHitPlayer ( |
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target | ||
damage | int | |
crit | bool | |
Результат | void |