C# Class ExampleMod.Projectiles.PuritySpirit.PuritySnake

Inheritance: Terraria.ModLoader.ModProjectile
Mostrar archivo Open project: bluemagic123/tModLoader

Public Methods

Method Description
AI ( ) : void
Autoload ( string &name, string &texture ) : bool
Colliding ( Rectangle projHitbox, Rectangle targetHitbox ) : bool?
CreateDust ( Vector2 pos ) : void
ModifyHitPlayer ( Player target, int &damage, bool &crit ) : void
SetDefaults ( ) : void

Method Details

AI() public method

public AI ( ) : void
return void

Autoload() public method

public Autoload ( string &name, string &texture ) : bool
name string
texture string
return bool

Colliding() public method

public Colliding ( Rectangle projHitbox, Rectangle targetHitbox ) : bool?
projHitbox Microsoft.Xna.Framework.Rectangle
targetHitbox Microsoft.Xna.Framework.Rectangle
return bool?

CreateDust() public method

public CreateDust ( Vector2 pos ) : void
pos Vector2
return void

ModifyHitPlayer() public method

public ModifyHitPlayer ( Player target, int &damage, bool &crit ) : void
target Terraria.Player
damage int
crit bool
return void

SetDefaults() public method

public SetDefaults ( ) : void
return void