Метод | Описание | |
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Check ( ) : bool |
Allow component to run when moves need to be triggered or FightStarted state needs updating.
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Enter ( ) : void | ||
Exit ( ) : void |
Handle all cases of setting fight started to proper values so other components can fire.
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PullState ( IMemoryAPI fface ) : System.Linq | ||
Run ( ) : void |
Use pulling moves if applicable to make the target mob aggressive to us.
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public PullState ( IMemoryAPI fface ) : System.Linq | ||
fface | IMemoryAPI | |
Результат | System.Linq |