C# Class EasyFarm.States.PullState

Inheritance: CombatState
Afficher le fichier Open project: EasyFarm/EasyFarm

Méthodes publiques

Méthode Description
Check ( ) : bool

Allow component to run when moves need to be triggered or FightStarted state needs updating.

Enter ( ) : void
Exit ( ) : void

Handle all cases of setting fight started to proper values so other components can fire.

PullState ( IMemoryAPI fface ) : System.Linq
Run ( ) : void

Use pulling moves if applicable to make the target mob aggressive to us.

Method Details

Check() public méthode

Allow component to run when moves need to be triggered or FightStarted state needs updating.
public Check ( ) : bool
Résultat bool

Enter() public méthode

public Enter ( ) : void
Résultat void

Exit() public méthode

Handle all cases of setting fight started to proper values so other components can fire.
public Exit ( ) : void
Résultat void

PullState() public méthode

public PullState ( IMemoryAPI fface ) : System.Linq
fface IMemoryAPI
Résultat System.Linq

Run() public méthode

Use pulling moves if applicable to make the target mob aggressive to us.
public Run ( ) : void
Résultat void