C# 클래스 EasyFarm.States.PullState

상속: CombatState
파일 보기 프로젝트 열기: EasyFarm/EasyFarm

공개 메소드들

메소드 설명
Check ( ) : bool

Allow component to run when moves need to be triggered or FightStarted state needs updating.

Enter ( ) : void
Exit ( ) : void

Handle all cases of setting fight started to proper values so other components can fire.

PullState ( IMemoryAPI fface ) : System.Linq
Run ( ) : void

Use pulling moves if applicable to make the target mob aggressive to us.

메소드 상세

Check() 공개 메소드

Allow component to run when moves need to be triggered or FightStarted state needs updating.
public Check ( ) : bool
리턴 bool

Enter() 공개 메소드

public Enter ( ) : void
리턴 void

Exit() 공개 메소드

Handle all cases of setting fight started to proper values so other components can fire.
public Exit ( ) : void
리턴 void

PullState() 공개 메소드

public PullState ( IMemoryAPI fface ) : System.Linq
fface IMemoryAPI
리턴 System.Linq

Run() 공개 메소드

Use pulling moves if applicable to make the target mob aggressive to us.
public Run ( ) : void
리턴 void